3/6/2023 0 Comments Spacechem sync not working![]() ![]() ![]() ![]() You will likely wait a very long time while your animation renders. Some video editing software and knowledge of how to use it.If you're the sort that disables all javascript on the pages you visit, well, I can't blame you, but this page will be useless to you unless you make an exception. All the neat stuff that this page does happens in javascript. Put it somewhere your scene files can find it. When you get your scene files, below, they will need this. This include file (right-click, "save as").See the troubleshooting section for an alternate font that can be used.I sure hope it's the same one I have, because some letter positioning depends on it. The "times.ttf" truetype font in some location that POV-Ray checks.None of this makes any sense at all without that, does it? If you send multiple separate molecules through a single output with a single output instruction, molecule departure order here may differ from that in Spacechem.Here you could animate atoms going through each other or rotating outside the reactor walls and the simulation wouldn't care as long as they all ended up back inside on unoccupied squares for the next cycle. For instance, there's hardly any collision detection here. Some solutions that work here may not work in Spacechem.Some Spacechem solutions may not work here, namely some that depend on certain things happening in a certain order within the same cycle (i.e.There are a few differences, mostly for simplicity's sake: (There's a small gallery at the end of this page if you're just here to see what it can do.)Īnyway, To get a nice POV-Ray animation of your Spacechem solution you'll enter it here and the page will run it through the same process it would get in the game. And the interface is bad I'll just prepare you for that now. Not quite automatically, though you're going to have to enter your solution below. ![]()
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